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Portrait workflow using 3d

Some people asked how to do realistic-semirealistic render/ I just thought this will be easiest workflow. For example if plan to use this character in several paintings or one complex painting, several composition sketches, or concept art, i will invest in a simple head like this. Saves me a lot of time in the end. Even without texture it is super helpful.

You can use any programs you like, i just listed the most convenient for me.

In a video i go through several iterations cause the work isn't planned through, and to show variety.